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Firefly

Availability: In stock

Regular Price: $49.99

Special Price: $33.49

Quantity In Stock: 20+
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Product #GF9FIRE001

Firefly

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“After the Earth was used up, we found a new solar system and hundreds of new Earths were terra-formed and colonized. The central planets formed the Alliance and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies; a ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying.”

– Shepherd Derrial Book


Find A Crew

Travel to different locations, handpicking the best crew and gear. Purchase upgrades to customize your Firefly, readying yourself for the challenges ahead.


Find A Job

Deal with Contacts, reputable or not, to secure desperately needed work and build your reputation as a successful captain. Avoid morally questionable jobs or grab what ever work is offered. You do the job, you get paid.


Keep Flying

Dodge bloodthirsty Reavers and evade Alliance patrols as you navigate the 'Verse, fighting to keep your crew safe and your ship shiny. Rival captains may be looking to hire away your crew or tip off the Alliance to your plans.


Welcome to the 'Verse


Contents:

4 Ship Cards

6 Story Cards

381 Game Cards

150 Game Money

167 Tokens

2 Dice

6 Plastic Ships

Game Board

Rules


Ages: 13+

Players: 1-4

Game Length: 120 minutes

Customer Reviews

4 Item(s)

per page
A great single or multiplayer game. Review by BigSexyBear
Game Play
Quality
Price
Value
It's great for any firefly fan. (Posted on 5/18/2014)
it's shiny!! Review by oodyrejid
Game Play
Quality
Price
Value
The quality of components is superb, and the capture of the "feel" of Firefly and the "verse is really well done. You really ARE flying a Firefly and times can be hard out there........... Once you have mastered the huge numbers of cards and decks involved, the game plays pretty well, and the idea of several different storyboards to provide different victory conditions is a good one.
One of my friends who plays it and likes it very much hasn't seen any of the TV series so while being a fan of the series(like me) helps, not being familiar with it does not necessarily stop you from enjoying the game and getting a great deal of fun from it. The forthcoming expansion should improve the question of player interaction which some players see as a weakness of the game, so all in all I reckon it's a winner!! Aimin' to misbehave? This game will do it for you!!! (Posted on 1/23/2014)
Its worth a trip into the Black Review by Dalsiandon
Game Play
Quality
Price
Value
This is a very well done game. If you're a fan of the source material the game will not let you down. The mechanics of the game are pretty straight forward. The rules and the rulebook are well done and provide clear instruction with some wiggle room for the players at home.
The paper money is top of the line, the miniatures are all well done and are made from very durable plastic. The big flaw is in the multi-player aspect. Until the Pirates and Bounty Hunters expansion comes out in March the game is very much a single player game where what the other players are doing doesn't matter all that much.
There's a nice mix of Quest/Pick-up& Delivery style missions for play to keep it varied for replayablity.
(Posted on 12/18/2013)
A fun multi-player single-player game Review by Jeremey
Game Play
Quality
Price
Value
First off, the game captures the feel of the show... navigating the 'Verse, taking odd jobs, and shooting things up. The amount of cards can be intimidating and will panic new players as there are like 13 different decks of cards which cover jobs, space travel, misbehaving, and shopping. Once you are over the initial shock the game plays fairly quickly.

The one down side is limited player interaction, hence the " multi-player single-player game" title. You only really mess with the other ships when their crew is upset at which point you can swoop in and steal them. The only other time you can interfere is when moving the Alliance Cruiser or the Reaver Cutter, but that does not happen too much.
(Posted on 11/25/2013)

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