Cthulhu Wars Core Set (Onslaught Two Printing)

Cthulhu Wars Core Set (Onslaught Two Printing)

Product #PETCW-CG

Out of stock

Manufacturer: Petersen Games

Cthulhu Wars Review
Painting with Rob - Part 1
Painting with Rob - Part 2
Episode 90 - Streamlining Games
Cthulhu Wars @ 0:51:44
Cthuhlu Wars @ 0:50:45
Cthulhu Wars @ 44:00

The Old Ones have risen. Monsters walk the Earth. Humanity is finished but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge!

Cthulhu Wars is a fast-moving strategy game about the end of the world. You take the part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu imself, or you can take charge of other factions, such as the slithering hordes of the Crawling Chaos, or the insane minions of the Yellow Sign.

The game has a huge map of Earth to fight over, and 64 high-quality figures, all drawn from the dread Cthulhu Mythos, including Cthulhu himself, Cultists, Shoggoths, and many other horrors. We've designed these figures to 28mm scale, compatible with many other tabletop games.

Earn and cast spells and summon monsters unique to your own Faction. Each Faction is strikingly different in tactics and techniques. A strategy that works for the Black Goat will be ineffective for the Crawling Chaos. The game is for 2-4 players...up to 5 if you get one of the expansions. Each Faction has multiple unique strategies for winning, so Cthulhu Wars has incredible depth and replay value.

Cthulhu Wars is a combination of strategic gaming and Lovecraftian horror, with the bonus of high-quality monster figures to make yoru game even more fun. Sandy Petersen, its creator, is well-known as one of the top game designers in the industry, and this is his best work so far!

Onslaught Two printing includes the full Omega Rulebook which includes core rules and rules on all expansions to date. Other upgrades have been made to this version from the original print.

Full-color Rulebook
4 Player Hint Cards
2 Huge Map Boards of Earth
8 Faction-specific Markers
6 Ritual of Annihilation Tracks
Doom Track
20 Six-sided Dice
4 Faction Cards
Ritual of Annihilation Marker
First Player Token
24 Spellbooks
12 Desecration Markers
24 Gate Markers
36 Elder Sign Chits
64 Fully Assembled Plastic Figures
  ‣ 1 Cthulhu
  ‣ 1 Nyarlathotep
  ‣ 1 Shub-Niggurath
  ‣ 1 Hastur
  ‣ 1 The King in Yellow
  ‣ 24 Acolyte Cultists
  ‣ 4 Deep Ones
  ‣ 2 Shoggoths
  ‣ 2 Starspawn
  ‣ 3 Nightgaunts
  ‣ 3 Flying Polyps
  ‣ 2 Hunting Horrors
  ‣ 2 Ghouls
  ‣ 4 Fungi from Yuggoth
  ‣ 3 Dark Young
  ‣ 6 Undead
  ‣ 4 Byakhee

Ages: 14+
Players: 2-4
Game Length: 90-120 minutes




While supplies last
A home run... and the minis can be used for c.o.c.

At current price point it is a no-brainer.
Game Play
Review by Joshua on 10/27/2018
Great Area Game Too Expensive
This is an area control game with asymmetric factions. Each faction plays very differently, but there are just enough path to victory that it doesn't feel like it is too scripted (a problem with some other games). It has a system similar to Blood Rage with gaining and using power for your actions (although I will note this came first).

The figures in it are very large, which are probably the biggest contributor to the price. This drives the price and storage up (especially not on sale). It also means it is hard to put figures in a space sometimes and the game needs a large table space. I don't think it is worth it, though. I don't think the game is epic enough to need such large figures.

All up, while the game is fun, I don't think it is worth the MRRP. However, if it is on sale, it is definitely a better buy,
Game Play
Review by John on 4/10/2018
One of the best games on the market
One of the best area-control war games on the market.

-It has asymetric, yet balanced factions (one exception, see below)
-The rules are relatively simple; no harder than Risk, I think.
-Doesn't take too long to play, with 20-30 minutes per player, on average.
-The miniatures are exceptionally well-crafted, and were a blast to paint.

Some cons, for fairness:
-This game LOOKS intimidating and complicated, which can turn off some people from even giving it a try. It is tough to carry around, especially if you have the expansions.
-There is a VERY steep learning curve. While the rules are simple, a lot of the strategy comes from learning how each of the factions work. Someone who has played 3-4 games will trounce on any new players.
-The board is small, and some areas will get very over crowded.
-The storage leaves much to be desired; it's a puzzle to get everything to fit, and chances are you'll wind up with more than a few bent miniatures (none broken yet, for me so far. It's an easy fix with hot water).
-This is OS2 printing, and OS3 is going to come with pretty heavy balance changes to one of the factions, as well as have 3mm punchboard faction cards; OS2 only has high quality cardstock.

All in all, this is one of my favorite games of all time. It costs a pretty penny, but is VERY much worth it.
Game Play
Review by dande313 on 3/14/2018
More than just an area control game. With clear rules and a challenge to master, it's worth the money.
There is nothing so satisfying as feeling the power of summoning giant hunks of plastic on a game board. Cthulhu Wars is a game of controlling summoning gates on the board- but to dismiss it as a simple area control game is to underestimate it. Players gather power, spend power to summon powers, build gates and attack there players. Sounds simple, right? BUT each faction is charged with completing six objectives. completing an objective allows you to gather one of your spell bookstore. Spell books give you even more power to vanquish your enemies! Mwahahahahahahaha! Yes, this game may come with a hefty price, and you will want to buy more factions to find your specific style of gameplay (each factions' strategy is very unique) . But the price equals the quality of the game. The pieces are good quality plastic, the rules are a thick Softback book, but contain well explained rules, lots of examples, and even suggestions on how to play or try to defeat each faction. Reading through the rules once gives you enough of an idea on gameplay. there will be very little looking up rules clarification. In a group, you'll be self assured your faction is the strongest, until other factions start to unleash their powers. You'll find yourself renewing your strategy and constantly rethinking how to destroy or at least survive the rival factions. It can get crowded on the game board, but no one can resist the spectacle of giant monsters on a huge board, especially when the rules allow for an easy and fun, yet challenging game.
Game Play
Review by Brian on 1/9/2018
One of the best Lovecraftian Games out there
An excellent area-control "dudes on a map" game with a Lovecraftian theme. Each playable faction has its own unique playstyle, and feels vastly overpowered in its own special way.

-Exceptionally well-balanced
-Easy to learn, but difficult to master
-A lot of depth
-Beautiful miniatures, so much fun to paint!

-The board areas can sometimes become overcrowded
-The storage, while better than OS1 printing, still leads to difficulty in repacking and can potentially damage the miniatures.
Game Play
Review by dande313 on 9/7/2017
Best War Game
The ultimate area control of all time.
Game Play
Review by Daniel Henrique on 6/21/2017
the best war game
The ultimate area control of all time.
Game Play
Review by Daniel Henrique on 6/21/2017
perfect game
my favorite game of all time, well worth the money
Game Play
Review by Aaron on 6/21/2017