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Manufacturer: Darrington Press

A charming, fast paced, strategic card game fun for the whole family set in Critical Role's storytelling world of Exandria.

A light and enchanting card game where animal companions race to gather magical ingredients for powerful spells. Perfect for 2 to 4 players, this game combines strategy, quick thinking, and a touch of magic.

This game contains a thorough rulebook including visual references and quick start instructions, 84 poker-sized Arcane Cards for gameplay, 10 choices of Familiar Character boards with unique abilities, as well as 13 Location Cards with varying effects and opportunities that impact the rules of the central pick-up pile.

 • An easy-to-learn and enchantingly lighthearted card game.

 • Players take on the role of animal familiars searching for rare ingredients for their spellcaster from every corner of Exandria.

 • There are illustrated playing cards for up to 4 players.

 • You and your fellow players can use the Abyss Essence and other cards to set traps and sabotage your opponents' search.

 • 10 Familiar Character options include Trinket the Bear, Mister, and Pâté de Rolo from Critical Role Campaigns 1-3.

 • To win a game, a player must have 3 Astral Essence cards or 1 complete set of Ingredients in their collection

Ages: 12+
Players: 2-4
Game Length: 30-45 minutes

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No Time For Monkey Business | A Familiar Find - Playthrough

Join Brie and Graham as they take on the roles of two iconic animal companions as they seek to collect rare spell ingredients. However, a little mischief isn’t uncommon in the world of Exandria, so spells will be slung, and traps will be laid. Who will come out on top? A Familiar Find is a new set collecting game from Critical Role’s Darrington Press. Take up the mantle of one of ten familiars from the world of Exandria. With different abilities and two possible ways to win, this game is fast and fun!

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