Filter products
–
Total: (116)
New Arrival
Prepare to lead the forces of the Army of the Republic of Vietnam (ARVN) in Drawn Swords, the highly anticipated expansion to '65 Squad Battles in the Jungles of Vietnam. Featuring a rich array of new units, this expansion introduces the pseudo-powerful M24 Chaffee, M41 Walker Bulldog, and the formidable T-55 tanks, giving you new tactical possibilities and strategic depth.Included in the box is a full sheet of beautifully designed counters, adding new ARVN and NVA units to your forces. Also, experience the immersive action on a stunning new map board, masterfully illustrated by acclaimed artist Marc von Martial. Additionally, the expansion includes 9 new action cards to add to your possibilities.Take command in this thrilling expansion and continue your battle for control in the unforgiving jungles of Vietnam.Contents:6 New Scenarios1 New, Geomorphic Mounted Map1 Sheet of ARVN and NVA Counters9 New Action CardsAges: 14+Players: 2Game Length: 60-240 minutesThis is not a stand-alone game. A copy of '65: Base Game is required to play.
Retail Price:
$50.00
Our Price:
$39.99
New Arrival
A Most Fearful Sacrifice: Pipe Creek - Meade's Last Stand is an expansion for A Most Fearful Sacrifice: The Three Days of Gettysburg (AMFS), using a fresh method of simulating Civil War combat with the award-winning Black Swan system introduced in AMFS. Though only using a portion of the forces that fought at Gettysburg, Pipe Creek - Meade's Last Stand adds most of the cavalry that fought at the East Cavalry Field and includes some "What If" troops for the Army of Northern Virginia.Pipe Creek - Meade's Last Stand allows players to see what could have happened if Meade had left Gettysburg under a variety of scenarios. Two are based on the Confederate's July 2nd attack being successful and Meade deciding to pull back to his pre-planned line. The third scenario is completely up to the players and has Meade refusing to fight at Gettysburg and making his stand at Pipe Creek with a fresh army. The fourth scenario, however, is played solely on the maps for A Most Fearful Sacrifice: The Three Days of Gettysburg and allows gamers to replay Pickett's charge but make it significantly more powerful.Longstreet didn't think that 15,000 men could break the Union line, but what if Lee had given him 23,300 troops! Is that enough manpower for Longstreet to be successful? Replay the 'In Magnificent Style" scenario in A Most Fearful Sacrifice using the additional regiments supplied in Pipe Creek and find out!Contents:1 Module Rule & Scenario Book1 Intricately Illustrated Mounted Map (31 x 40in)1 Thick Counter Sheet in AMFS Style (13/16in Counters)9 Additional Activation & "March the Sounds of hte Guns" Cards2 Large Player Updating those in AMFS 2nd EditionAges: 12+Players: 1-2Game Length: 57-357 minutesThis is not a stand-alone game. A copy of A Most Fearful Sacrifice: Three Days of Gettysburg is required to play.
Retail Price:
$60.00
Our Price:
$47.99
New Arrival
New Aquatica in a duel format: deeper, meaner and more intense.Choose the Turtles or Squids and improve your underwater realm by playing action cards and assembling locations on three-layered boards. After decades of turbulent times, it is time to unite the underwater world under the fin or tentacle of a single ruler!New layer of depth is brought to the game by the dynamic market on a vortex board.Be careful! The game can end not only when all players achieve their goals but also based on who is the fastest to collect the crowns. Tension is added by the tug of war mechanic.Also, mantas will finally have the company of equally charming squids and turtles.Contents:16 Achievement Tokens4 Double-sided Goals1 Two-Layered Vortex Board2 Three-Layered Player Boards16 Action Cards40 Location Cards16 Mercenary Cards12 Manta Miniatures4 Turtle Miniatures4 Squid MiniaturesAges: 14+Players: 1-2Game Length: 45 minutes
Retail Price:
$44.99
Our Price:
$32.99
New Arrival
In the 17th and 18th centuries, merchants sailing under the English flag dominated the seas and international trade. The Navigation Acts restricted foreign ships from partaking in the trade between England and her colonies.Richard Arkwright was one of the English inventors and businessmen who developed the first advanced machines and founded early factories. These goods, produced in this manner, were highly regarded in both the old country and by Englishmen living in the colonies, as they did not want to miss out.In this anniversary edition of the game Arkwright, 1-4 players lead enterprises and try to develop and run them profitably over several decades. The game includes an all-new updated rulebook, components, and mini-expansions for the full game experience. Players aim to own the most valuable block of shares at the end of the game.A challenging solo mode is also included for those players who prefer to run their own factories. Claim the title of the most brilliant industrialist in the this classic game of trade and strategy!Contents:1 Display Board1 Market Board1 Timetable Board1 Labor Market Board4 Factory Boards4 Warehouse Boards1 East India Company Board20 Appeal Stripes42 Development Tiles16 Contract Tiles4 Contract Limit Tiles32 Action Tiles27 Advanced Action Tiles16 Ship Tiles40 Share Tiles16 Event Tiles36 Economy Tiles102 Factory Strips84 Wooden Workers50 Wooden Machines80 Wooden Goods ‣ 20 Food ‣ 20 Clothing ‣ 20 Cutlery ‣ 20 Lamps4 Wooden Stock Price Indicators16 Wooden Price Indicators16 Wooden Production Quantity Markers16 Wooden Demand Limit Markers1 Wooden Timetable Indicator4 Wooden EIC Price Indicator16 Wooden EIC Influence Markers16 Marketing Dice16 Quality Dice120 Money Cards2 2Automa Cards3 Predefined Setup Cards1 Rulebook1 Automa Rulebook4 Player AidsAges: 14+Players: 1-4Game Length: 120-240 minutes
Retail Price:
$119.95
Our Price:
$95.99
New Arrival
Includes 5 standard Artifice Dice.This is not a stand-alone game. This is an accessory for Ashes Ascendancy.
Retail Price:
$4.95
Our Price:
$3.99
New Arrival
Includes 5 standard Astral Dice.This is not a stand-alone game. This is an accessory for Ashes Ascendancy.
Retail Price:
$4.95
Our Price:
$3.99
New Arrival
One set of acrylic tokens, enough for two players. Players who want enough to battle a Dragonborn, might want a second set.This is not a stand-alone game. This is an accessory for Ashes Ascendancy: Starter Set.
Retail Price:
$19.95
Our Price:
$15.99
New Arrival
Once, in a timeline now dead, the Phoenixborn Jericho won the Collection of Ashes and ascended to godhood. But omniscience changed her, and filled with regret, she denied the Phoenix and renounced her throne. Now, through the blasphemous power of the Red Rains, the celestial animosity wrought by Jericho's fateful decision has manifested, and the fate of Argaia hangs in the balance. Wield one of four returning Phoenixborn: Jericho, Rowan, Tristan, or Orrick. Use the new player cards in this set or a deck of your own design, and stand against this new evil!Play solo against the End of Argaia or cooperatively with a friend!Ages: 14+Players: 1-2Game Length: 30-60 minutesThis is not a stand-alone game. A copy of Ashes Reborn: Rise of the Phoenixborn Master Set, The Corpse of Viros Expansion, and 10 Time Dice are required to play.
Retail Price:
$29.95
Our Price:
$23.99
New Arrival
THIS IS THE PHOENIXBORN DECK ONLY! This deck was previously included in the Breaker of Fate Deluxe Expansion. Famed Phoenixborn Jericho Kill has unlocked the ability to manipulate time itself!Jericho has journeyed into the temporal planes. She has defeated Phoenixborn from across many timelines and claimed their greatest weapons as her own. She now returns, reborn in fire, and prepared to turn the path of her own timeline. The Breaker of Fate deck, featuring the Phoenixborn Jericho Kill, is a full, ready-to-play Ashes Phoenixborn deck. Jericho requires 10 Time dice to play (not included).Contents:Phoenixborn ‣ 1 Jericho, RebornCards ‣ 3 Blink ‣ 3 Foresight ‣ 3 Accelerate ‣ 3 Standard Bearer ‣ 3 Swift Messenger ‣ 3 Flash Strike ‣ 3 Outmatch ‣ 3 Stasis ‣ 3 Summon Time Hopper ‣ 3 Summon Turtle GuardConjurations ‣ 4 Time Hopper ‣ 2 Turtle GuardAges: 14+Players: 2-4Game Length: 15-30 minutes per playerThis is not a stand-alone game. A copy of Ashes Reborn: Rise of the Phoenixborn Master Set and 10 Time Dice are required to play.
Retail Price:
$14.95
Our Price:
$11.99
New Arrival
THIS IS THE PHOENIXBORN DECK ONLY! This deck was previously included in the Law of Lions Deluxe Expansion. Odette Diamondcrest wields divine magic, providing plenty of defensive tools and certainty on the battlefield! The Law of Lions deck, Featuring the Phoenixborn Odette Diamondcrest, is a full, ready-to-play Ashes Phoenixborn deck. Odette requires 10 Divine dice to play (not included).Ages: 14+Players: 2-4Game Length: 15-30 minutes per playerThis is not a stand-alone game. A copy of Ashes Reborn: Rise of the Phoenixborn Master Set and 10 Divine Dice are required to play.
Retail Price:
$14.95
Our Price:
$11.99
New Arrival
THIS IS THE PHOENIXBORN DECK ONLY! This deck was previously included in the Song of Soaksend Deluxe Expansion. Namine Hymntide debuts sympathy magic to weave musical energy into the very tides of life to sway fate any way she chooses! Band of merry musicians accompany Namine on the battlefield with their influential instruments. The Song of Soaksend deck, featuring the Phoenixborn Namine Hymntide, is a full, ready-to-play Ashes Phoenixborn deck. Namine requires 10 Sympathy dice to play (not included).Ages: 14+Players: 2-4Game Length: 15-30 minutes per playerThis is not a stand-alone game. A copy of Ashes Reborn: Rise of the Phoenixborn Master Set and 10 Sympathy Dice are required to play.
Retail Price:
$14.95
Our Price:
$11.99
New Arrival
Birdy Call is the loud and loony matching game for the whole family! Make silly bird calls, find your feathered friends, and collect the most Eggs to win. Birdy Call is fast, frantic and fun - with 24 unique and hilarious bird calls, this Egg-cellent game will have you Cracking Up and Hatching Plans to play again and again.CALL. MATCH. CRACK UP!Ages: 6+Players: 3-6Game Length: 10 minutes
Retail Price:
$0.00
Our Price:
$14.99
New Arrival
Black Rose Wars is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy. Each player is one of powerful mages of the Black Rose Order who aspires to become the new Supreme Magister in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic. At the start of the battle, mages start with a grimoire of six cards; as mages study more spells during play, their grimoire will increase. Every spell in Black Rose Wars has two different effects, increasing a player's adaptability during a fight.Mages fight each other in a modular arena of hexagons called "rooms". They summon powerful creatures, cast destructive spells, or devise dark deceptions with their enchantments. The game system is divided into different phases. Each turn, after choosing new spells from the six schools of magic, players plan their strategy in advance, placing cards face down. Later, they reveal the played cards to kill each other, solve missions, summon creatures, or destroy the prison rooms, one against each other and against the Black Rose (the playing system).After being killed, mages are reborn immediately, allowing them to re-enter the fight without delay - although their death still fed energy to those mages who caused it.The mage with the most power at the end of the battle will be crowned Supreme Magister of the Order by the Black Rose itself.Contents:34 Miniatures200+ Spell Cards23 Room Tiles60 Quest Cards60 event cards120+ TokensAges: 14+Players: 2-4Game Length: 90 minutes
Retail Price:
$129.00
Our Price:
$90.99
New Arrival
Welcome to Carnuta, the annual druidic ritual! Thank you all for travling so far from your distant lands., As is tradition, we've organized a potion contest to elect the druid of the year.So, ready your sickles, and let the competition begin!Ages: 10+Players: 2-4Game Length: 25 minutes
Retail Price:
$0.00
Our Price:
$27.99
New Arrival
A group of mischievous cats are trying to play tricks and pranks on each other. That's just the way they have fun when there are no humans around to annoy by uncomfortably staring at them, demanding attention, and throwing things over the edges of their desks. These sneaky cats will either group together to become troublesome crews or assert ownership over every surface of the place. Sometimes they get distracted by balls of yarn, but that's ok. They're cats after all!Ages: 14+Players: 2Game Length: 15 minutes
Retail Price:
$16.99
Our Price:
$13.99
New Arrival
Fluxx is a card game in which the cards themselves determine the rules! Each player starts the game with three cards in their hand. On their turn, player draws one card, then play one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and even (most importantly) how to win the game!Cat Fluxx features felines and familiar Fluxx gameplay, with the game featuring nine Cat breeds, The Human, a laser pointer, new actions such as "The Zoomies" and "Objects on Shelves Must Be Pushed Off", and new rules such as "Live Cat Bonus" (which has you draw an extra card each turn while a cat is in the room).Contents:100 CardsInstructionsAges: 8+Players: 1-6Game Length: 10-30 minutes
Retail Price:
$0.00
Our Price:
$20.00
New Arrival
In Cats Knocking Things Off Ledges, players take turns building a wobbly tower of platforms, placing their cats, and batting toys off the edge to score points based on how far they fall. But watch out - if the tower tumbles, you score zero! Earn extra points by landing on specific platforms, and race to be the first to reach the highest score.Ages: 10+Players: 2-4Game Length: 15 minutes
Retail Price:
$0.00
Our Price:
$19.99
New Arrival
Step into the mystical realm of Rea, where the Bergson family stands against spreading corruption. This cooperative adventure features fast-paced simultaneous turns, a shared bag-building system, and permanent hero development, emphasizing family growth and teamwork.Based on the acclaimed video game by Dead Mage and 11 bit studios, players take on the Bergsons' roles to defeat monsters, uncover secrets, and protect their homeland. Enjoy Story Mode for a campaign with lasting upgrades, or Family Trials, a replayable rogue-like experience.Contents:1 Adventure Book5 Hero Boards50 Level-Up Cards40 Talent Cards34 Item Cards90 Enemy Cards25 Boss Cards12 Support Cards10 Bond Cards12 House Cards17 Chapter Cards6 Reference Cards150 Tokens40 Tiles1 Bag12 Dice5 Dial Tracks12 Markers1 Leader Marker1 Location MarkerAges: 12+Players: 1-4Game Length: 45 minutes
Retail Price:
$51.00
Our Price:
$42.99
New Arrival
Civolution: Acceptance Letter is a small expansion pack for Civolution that features 3 Extra Credits. Extra Credits are small add-ons that can be used with the base game either individually or mixed together. • Extra Credit A - 6 starting attribute chips. At the start of the game, each player drafts a starting attribute chip, which is installed in their console and gives them an individual starting benefit. • Extra Credit B - 6 creature chips. Each creature belongs to one territory type and can be tamed by performing a hunting action in that territory type. Once tamed, the creature chip is installed in one's console. As with most other cards and chips, creature chips must go in a column of their own. Each creature likes to eat the resources of its territory, which you can feed to them in the feeding phase in exchange for benefits. • Extra Credit C - 15 level-4 module tiles. For each of the 15 main modules, there is one powerful additional tile for level 4. At the beginning of the game, each player drafts three of them. Accordingly, during the game, they can upgrade each of these three modules up to level 4 if they manage to.Ages: 14+Players: 1-4Game Length: 120-180 minutesThis is not a stand-alone game. A copy of Civolution is required to play.
Retail Price:
$14.99
Our Price:
$11.99
New Arrival
Find your agents before the other team finds theirs.What are these strange symbos on the map? They are codes for locations where spies must contact secret agents. Can you find your agents while avoiding the assassin? 1. Split into two teams and choose your spymaster. 2. Take turns giving clues and guessing pictures. 3. Work together to be the first team to find all of your pictures in this award-winning board game!Contents:14 Agent Tiles1 Double Agent Tile4 Innocent Bystander Tiles1 Assassin Tile60 Key Cards1 Rulebook1 Card Stand (made of RE-Wood)140 Cards with 280 PicturesAges: 10+Players: 4-8Game Length: 15 minutes
Retail Price:
$0.00
Our Price:
$24.99
New Arrival
The king is gone, and the jungle is in chaos! With no one in charge, every animal is ready to claw, crawl, or chomp their way to the top. Only one can wear the crown; will it be you?In Collect!, 2-5 players compete to form Alliances of animals in a fast-paced race for the crown. On your turn, draw and place cards into your row, aiming to line up four of the same animal. But watch out! Every animal comes with a sneaky special ability that can change the balance quickly. The Monkey might swap cards around, the Crab can crawl cards into place, the Crocodile will chomp away your plans, and the Chameleon . . . well, it's whatever it wants to be today!Outsmart your rivals, time your plays, and use a bit of luck to complete your Alliance and claim the crown before anyone else does. Win two Half Crowns, or go straight for the Full Crown to prove you're the rightful ruler of the jungle.Collect! is quick to learn, plays in about 15 minutes, and is packed with wild twists. With 8 unique animals and plenty of replayability, it's a colorful card game that's easy to take anywhere, and impossible to put down.Ages: 8+Players: 2-5Game Length: 15-30 minutes
Retail Price:
$0.00
Our Price:
$15.99
New Arrival
Manage a growing village with your friends, using stickers to build houses, farms, shops, and much more. Will you create a bustling town, a sleepy village, or something grander? The only limit is your imagination. • Build your village with over 800 stickers featuring houses, farms, shops, animals, and so much more! • Explore and Disocver - Help residents pursue personal stories, go fishing, explore the mine, and uncover hidden mysteries. • Create your legacy - Your choices unlock new options and can have lasting repercussions in future games.Contents:120 Event Cards60 Catalog Cards1 Reference CArd42 Tokens1 Save-Game Box1 Die1 Double-Sided Game Board1 Rulebook1 Sticker Book1 StorybookAges: 8+Players: 1-6Game Length: 30-60 minutes
Retail Price:
$0.00
Our Price:
$39.99
New Arrival
Can you sound like a rainforest, perform like an opera singer, sculpt a taco, or draw a motorcycle with your eyes closed?Cranium is back and better than ever in a brand-new edition that turns any night into game night! With eighteen activities that range from familiar to outrageous, everybody gets a chance to shine!Contents:1 Game Board2 Movers200 Cards1 Card Box8 Bonus Coins2 Markers2 WhiteboardsCranium ClaySand TimerDieReference SheetInstructionsAges: 12+Players: 4+Game Length: 45 minutes
Retail Price:
$0.00
Our Price:
$22.99
New Arrival
Get ready for the Craze! This fast-paced family game blends the best of Cranium and Crazy Eights. Draw, act, describe, and play your cards right to win!Ages: 7+Players: 3-8Game Length: 20-30 minutes
Retail Price:
$9.99
Our Price:
$8.49
Customer Support
Subscribe