Manufacturer:
Free League Publishing
The Book of Magic for the award-winning Dragonbane RPG offers players and Gamemasters alike a deep dive into the nature of magic. It introduces no fewer than nine new schools of magic - Demonology, Harmonism, Illusionism, Necromancy, Symbolism, Witchcraft, Alchemy, Enchanting, and Dracomancy - as well as new spells for the existing schools: General Magic, Animism, Elementalism, and Mentalism.
In total, you will find over 300 spells, magical recipes, enchantments, and magic tricks in these pages. Each magic school is further detailed with information about its practitioners, its standing and reputation in the world, and the type of familiar its members typically summon. You will also learn where and how your characters can receive training in each school.
System: Dragonbane
This is not a Core Rulebook. A copy of Dragonbane RPG: Rulebook is required to play.
In total, you will find over 300 spells, magical recipes, enchantments, and magic tricks in these pages. Each magic school is further detailed with information about its practitioners, its standing and reputation in the world, and the type of familiar its members typically summon. You will also learn where and how your characters can receive training in each school.
System: Dragonbane
This is not a Core Rulebook. A copy of Dragonbane RPG: Rulebook is required to play.
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