Manufacturer:
Modiphius Entertainment
[Security Clearance: INFRARED - Cleared for all citizens]
Attention Citizen: Welcome to Alpha Complex, the perfect (and in no way dystopian) city run by the benevolent and infallible Computer!
[The Computer is your friend! Trust the Computer!]
Welcome Troubleshooters! You are among The Computer's most elite/expendable agents tasked with carrying out its completely in/sane demands.
• Prove your loyalty!
• Complete missions for The Computer (by sneaking, snitching, and scheming) to earn the highest Clearance Level!
• Rest assured, your clone will absolutely not die in spectacularly horrible ways. In the unlikely event of their premature demise, your next clone will do better! Probably!
• Shoot trouble in the face and/or other life-critical body parts with an array of perfectly un/stable and not prone to exploding equipment!
• Report the treasonous activities of your friends! (Before they report yours!)
• Complete tasks and step over the smoking boots of traitors/loved ones on your way to the top Clearance Level - Ultraviolet!
[Fun is mandatory. Failure to have fun is treason. Treason is punishable by summary execution.]
-MESSAGE ENDS-
A highly replayable game of sci-fi slapstick one-upmanship for 2-6 players, Paranoia: The Uncooperative Board Game will leave you and your friends in stitches.
Contents:
30 Alpha Complex Modular Map Tiles
195 Cards
93 Tokens
6 Troubleshooter Standees
1 Clearance Tracker
1 Rulebook
Ages: 14+
Players: 2-6
Game Length: 120 minutes
Attention Citizen: Welcome to Alpha Complex, the perfect (and in no way dystopian) city run by the benevolent and infallible Computer!
[The Computer is your friend! Trust the Computer!]
Welcome Troubleshooters! You are among The Computer's most elite/expendable agents tasked with carrying out its completely in/sane demands.
• Prove your loyalty!
• Complete missions for The Computer (by sneaking, snitching, and scheming) to earn the highest Clearance Level!
• Rest assured, your clone will absolutely not die in spectacularly horrible ways. In the unlikely event of their premature demise, your next clone will do better! Probably!
• Shoot trouble in the face and/or other life-critical body parts with an array of perfectly un/stable and not prone to exploding equipment!
• Report the treasonous activities of your friends! (Before they report yours!)
• Complete tasks and step over the smoking boots of traitors/loved ones on your way to the top Clearance Level - Ultraviolet!
[Fun is mandatory. Failure to have fun is treason. Treason is punishable by summary execution.]
-MESSAGE ENDS-
A highly replayable game of sci-fi slapstick one-upmanship for 2-6 players, Paranoia: The Uncooperative Board Game will leave you and your friends in stitches.
Contents:
30 Alpha Complex Modular Map Tiles
195 Cards
93 Tokens
6 Troubleshooter Standees
1 Clearance Tracker
1 Rulebook
Ages: 14+
Players: 2-6
Game Length: 120 minutes
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