Manufacturer:
Korokorodou
In
Haricots, you want to empty your hand of cards, but your hand keeps growing. So, who will be the next to drop out?
You aim to either play all your cards or be the only one to survive. If you can't play any cards, you pass and draw a card, but having more cards in your hand isn't necessarily a bad thing. It may be necessary to draw sometimes, rather than just be on the offensive.
Each player starts with a hand of ten cards and a deck of four cards. On a turn, you either play from your hand or draw from your deck. When you play, you can play one or more cards of the same value as long as the sum of those cards is higher than whatever was played most recently. For example, a 5 beats a 4, and three 2s beats a 5. When the sum to beat is 15 or higher, each 2 has a value of 16 instead and each 1 is now a 17.
If you can't play, then you must draw a card. If you are forced to draw and your deck is empty, then you are eliminated.
If a player empties their hand of cards, they win, regardless of how many cards are in their deck. Alternatively, if all but one player has been eliminated from the game, that last player wins.
Ages: 8+
Players: 3-5
Game Length: 20-30 minutes
Mechanisms:
• Hand Management
• Player Elimination