Manufacturer:
Stone Age Distractions
A trip to the vet - or the emergency room?! In this cooperative card game of carefully coordinated cat coaxing, the humans are trying to get the cat into the carrier. But be careful, or this trip to the vet could turn into a trip to the emergency room! To win, you must guide the cat along the path and into the carrier by using treats, distractions and strategies from the Human Cards. Plan your actions, dress your wounds, and build combos to thwart the cat's defenses and steadily lead it into the carrier before time runs out. But each turn, Cat Cards are drawn to make the cat run, hide, scratch, or have a total conniption! If the cat has three full-blown "Hissy Fits" or you suffer too many scratches, the cat wins.
Contents:
58 Cards
1 Cat Meeple
11 Cubes
3 Tokens
1 Rule Sheet
4 Sticker Sheets
Contents:
58 Cards
1 Cat Meeple
11 Cubes
3 Tokens
1 Rule Sheet
4 Sticker Sheets
Ages: 8+
Players: 1-4
Game Length: 20 minutes
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