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Manufacturer: Lucky Duck Games

Unconscious Mind Playthrough

In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud's apartment every Wednesday to discuss psychology and dream symbolism. This group - the Wednesday Psychological Society - marked the beginning of the worldwide psychoanalytic movement.

As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud's most distinguished contemporary. To best accomplish this, you'll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you'll likely need some coffee - lots of coffee.

Unconscious Mind is a euro-style game featuring worker placement, engine building, multiple rondels, and cascading effects. On your turn, you may place one or two Ideas (workers) on a central Meeting Table to access a variety of actions, such as adding tiles to your player board, drafting and playing cards, and moving around the city of Vienna. Where you place your Ideas also determines how far to advance your rondel's inkpot, activating a row or column of tile effects on your player board.

To treat your clients and interpret their dreams, you must work with a supply of Insight resources, which you'll manage on a multi-level dial. As you work through surface-level Manifest dreams into deep-seated Latent dreams, these Insights will help your clients reach catharsis. This is represented by lifting transparent layers from the client cards - unlocking their ongoing special abilities and end-game scoring opportunities.

Once the group has solidified its reputation, the end of the game is signaled, and the member with the most points wins.

Contents:
2 Main Boards
4 Player Boards
4 Insight Boards
60 Notebook Tiles
9 Treatise Tiles
7 Location Goal Tiles
24 District Tokens
20 Bright Idea Tokens
1 Starting Player Token
48 Dream Card
24 Client Cards
36 Research Cards
4 Office Boards
4 Office Room Cards
29 Grief Layer Cards
1 Grief Layer Dispenser Box
4 Professor Figures
1 Freud Figre
4 Inkpot Minis
52 Insight Pieces
24 Idea Pieces
8 Therapy Markers
5 Reputation Markers
4 Scoring Markers
4 Heart-shaped Box Markers
4 Coffee Markers
1 Rulebook
4 Reference Aids
Modules
  ‣ 1 Journalist Figure
  ‣ 1 Fireworks Standee
  ‣ 6 Location Overlay Tiles
Solo Mode
  ‣ 16 Meeting Table Cards
  ‣ 9 Id Notebook Tiles
  ‣ 8 Client Overlay Tiles
  ‣ 1 Inkpot Space Token
  ‣ 1 Compass Arrow Token
  ‣ 1 Rulebook
  ‣ 2 Reference Cards


Ages: 12+
Players: 1-4
Game Length: 60-120 minutes

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