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Manufacturer: Horrible Guild

Welcome to the One Land

A post-apocalyptic supercontinent where food is magic. A vast, wild, and old world, populated by monsters: giant, kaiju-esque creatures inspired by paleontology and cryptozoology.

Play as a wilder, an outcast ranger who wields a gargantuan kitchen implement and gains powerful mutations from each monster they eat. Part monster hunters, part chefs, wilders work in packs and have taken on the duty of stopping the frenzy, an eldritch virus which makes monsters violent and self-destructive. Using their powers, wilders seek harmony between humanity and the wild. For all creatures, be they humans or monsters, obey the One Law of the One Land. . . .

You Are What You Eat.

Inside this book, you'll find:

 • 316 pages, with full-color art throughout, featuirng all the rules needed to play.

 • 6 Tools, 4 Styles, 12 Skills, 66 Techniques, and 70+ Traits to make your wilder unique.

 • 40 monsters, each with their own Styles, Skills, Traits, and behavior.

 • 40 Areas to explore and forage for resources.

 • A Natural History of Monsters: An in-game travel guide exploring the fascinating world of the One Land.

 • Essential guidance for running the game and options to adapt the game to your group's requirements.

 • The Last Chamig, an exciting adventure in four chapters that can be played as a single campaign or as four different standalone scenarios.

Hardcover

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