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Ages: 8+
Players: 2-5
Game Length: 30 minutes
Due to distribution restrictions we are only able to ship this product to the United States, Puerto Rico and U.S. Virgin Islands.
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6 reviews
Good pandemic experience with lots of dice
Great but a little bit lightweight for core Pandemic fans. Still, I like all the randomness of the pretty custom dice. Would always love to play it with my kids.
May 31, 2022 12:24 AM
A great dice rolling game
The randomness of dice rolling adds to the craziness in this game.
November 24, 2021 7:25 PM
Weak dice driven game
Something about just rolling dice that is not appealing. It is quick and easy to explain but not as enjoyable as the others.
November 26, 2020 4:16 PM
Christopher
Something about just rolling dice that is not appealing. It is quick and easy to explain but not as enjoyable as the others.
November 26, 2020 12:00 AM
Fun, cooperative dice game without the alpha player problem
This is a dice version of the Pandemic board game. The premise of the game is the same in that you are trying to save the world from different colored diseases. I prefer this dice version over the board game because it is quicker to setup and tear down. The actions are similar where you need to move to regions and treat the diseases (colored dice). The change is that you then need to collect samples to find the cure by rolling the sample dice and get over 13. Each player gets a role and a set of custom dice for the role. The dice determine which actions you can take on your turn. This is a great mechanic because it mostly eliminates the alpha gamer problem. It does creep up a bit every now and then but in my play group it is usually a discussion of options and not telling the current player what to do.
September 4, 2015 6:28 PM
Drew
This is a dice version of the Pandemic board game. The premise of the game is the same in that you are trying to save the world from different colored diseases. I prefer this dice version over the board game because it is quicker to setup and tear down. The actions are similar where you need to move to regions and treat the diseases (colored dice). The change is that you then need to collect samples to find the cure by rolling the sample dice and get over 13. Each player gets a role and a set of custom dice for the role. The dice determine which actions you can take on your turn. This is a great mechanic because it mostly eliminates the alpha gamer problem. It does creep up a bit every now and then but in my play group it is usually a discussion of options and not telling the current player what to do.
September 4, 2015 12:00 AM
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