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Starfinder Tech Core has everything you need to upgrade your Starfinder Second Edition game!
This 264-page rulebook introduces two tech-savvy classes, the artificially enhanced mechanic and the magic-hacking technomancer. It also features tactical starship combat, with new rules for building, crewing, and upgrading starships, plus hordes of sample foes, hazards, and plenty of GM tools for running your own tactical space battle.
Starfinder Tech Core includes:
New archetypes including the nanite-controlling nanocyte and resourceful junkomancer.
New high-tech ancestries and versatile heritages, including robotic SROs, living holograms and cyborgs.
Rules for building and controlling your own tech companions!
New feats designed to interact with technology!
An arsenal of new gear including armor, weapons, upgrades, and augmentations - even magic items!
New high-tech spells.
Sample starship enemies and hazards.
and much, much more!
Bring your Starfinder game roaring into the future with this must-have sourcebook to all things technological!
System: Starfinder 2nd Edition
Hardcover
264 Pages
This is not a Core Rulebook. A copy of Starfinder 2nd Edition Player Core and GM Core are required to play.
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