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Manufacturer: Stonemaier Games

The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.

Expeditions is a competitive, card-driven, engine-building game of exploration. It is designed to evoke similar feelings to Scythe even though the mechanisms are different: Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.

Expeditions includes 5 massive mech miniatures and mech mats, 20 location tiles, over 100 uniquely illustrated cards, 50 worker meeples, a bag filled with 36 silkscreen printed corruption tiles, a robust Automa solo mode, and much more.


Ages: 14+
Players: 1-5 (up to 6 with the Gears of Corruption Expansion)
Game Length: 60-90 minutes

4.5 out of 5 stars

2 of 2 reviews


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2 reviews

Expedition: Looks Like Scythe, Does Not Play Like Scythe

Average rating of 4 out of 5 stars

While Jakub Rozalski returns with his impeccable art, and there are some returning elements from Scythe returning (like getting a star on the board when you complete a set of objectives), this is a card-driven game unlike in Scythe. And these cards are not just cards, but multi-use cards. This ultimately means less cards are needed in the game, but it can also add to the busyness of the card, which can be overwhelming for new players. The map is a variable set up (and the different mechs have asymmetric powers), but the map tiles are made up of three zones, and the same tiles go in those zones, so it feels less unique with each play. That being said, enjoyed our playthrough. MSRP of the game feels like it might be too much for what is essentially a hand management card game with a mech/dude on the map. But Stonemaier does try to give more deluxe components than the usual game (the mech minis are very cool and the game has an above-average to good insert). ymmv

November 7, 2023 7:52 PM

Scythe adjacent

Average rating of 5 out of 5 stars

A little easier then scythe and not as much of an engine builder. Nice efficiency puzzle.

October 20, 2023 8:04 PM

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