Fake Crime (Preorder)

Fake Crime (Preorder)

Product #FTZFCBP10

$14.99
Available for Preorder
  • Add to Cart
  •  

Manufacturer: Fitz Games

Estimated Release Date: August 2025.

PLEASE NOTE: Due to continuous changes in tariffs on incoming products to the United States we cannot guarantee that there will not be changes to SRPs on our current preorders. We will do our best to keep customers and listings updated as information becomes available. However, if SRPs are increased preorders may be subject to additional charges. Preorders are subject to our Cancellation Policy. We do not know how tariffs will continue to impact our products and will always try to keep our prices as low as possible and our customers up to date and appreciate your understanding.

Preorder items are not yet available. The quantity available and "in stock" notations are the quantities we have available for advance order.

If there are other items on the order, the entire order will not ship until all preorders release.

Image, contents, and release date are subject to change.


The Game of Deduction by Reduction

Fake Crime is an intuitive yet innovative game where the art is part of the gameplay! Play clue cards to exonerate suspects by naming an object that appears on both cards. Other investigators must follow suit as everyone scrambles to be the first one to catch the killer. Pick your suspect and pit your sleuthing skills against your rivals in this simple yet sophisticated game of mystery and murder. Don't have any rivals? Try the solo mystery challenge mode.

These cards can be used as a traditional tarot deck to examine the evidence locker of your mind. Structurally similar to the Rider-Waite tarot, with a thematic twist. The Guidebook has concise, approachable interpretations with a forensic flair. Sometimes we hide information from ourselves, these cards can help you uncover the clues.


Ages: 12+
Players: 1-6
Game Length: 20 minutes


Due to distribution restrictions we are only able to ship this product to the United States, Puerto Rico and U.S. Virgin Islands.



Mechanisms:
• Communication Limits
• Pattern Recognition
• Solo / Solitaire Game
• Storytelling