Skip to main content Skip to search Skip to main navigation
Miniature Market - Go to homepage
More than 30,000 items!
Manufacturer: Kolossal Games

Souls for Xibalba expands on existing content including: new altars, gods, and Wrathful god tiles.

This expansion introduces brand-new game play options with a variety of modules to integrate into your game, as well as the Solo game mode.

Contents:
15 God Action Cards
13 Prophecy Cards
12 Ritual Cards
12 Vengeful God Reference Cards
8 Altar Tokens
6 Trial Tokens
6 Vengeful God Action Cards
6 Wrathful God Action Cards
6 Wrathful God Tiles
5 City Tokens
5 Prophecy Markers
5 Tribe Power Tiles
3 God Miniatures
3 God Reference Cards
3 Vengeful God Action Markers
2 God Ability Reminder Tokens
2 Trials Cards
2 Vengeful Calendar/Codex Cards
1 Rule Book
1 Sacred Cenote Tilet

Ages: 14+
Players: 1-4
Game Length: 90-120 minutes

This is not a stand-alone game. A copy of Mezo is required to play.

You want to be informed when the price of Mezo: Souls for Xibalba Expansion reaches a certain value? If so, please specify your desired price below.

Required input fields are marked with a *

Unboxing, Live Games, Behind the Scenes and more on our YouTube!

Subscribe to your new favorite channel and never miss an opportunity for more gaming. Get the latest playthroughs, reviews, and epic moments — all in one place, delivered straight to your feed.

Subscribe to our YouTube Channel
Skip product gallery

Related Products

The Transcontinental (Kickstarter Edition)
The Transcontinental (Kickstarter Edition)
The Transcontinental is an award-winning worker placement game about the development of the Canadian transcontinental railway. With innovative mechanics, vibrant artwork, and na inclusive approach to history, it's a unique spin on railway games.You'll gather resources, ship them on a shared train, and then use them to either extend the railway or build developments to unlock new opportunities. But each choice you make opens up both new challenges and opportunities for your rivals. • Linear Worker Placement - Send telegrams down the track to set up your future turns. Activate it when the train reaches it, or leave it there to use when the train travels back. • Action-combos - Take one action on each side of the track, plus use powerful one-time-use ally cards. • Shared Pickup and Deliver - Load your resources to the train; but be careful, as space is limited and your moves may help or hinder your opponents. • Simultaneous Bidding - Bid Resources to extend the railway. Outwit your opponents at the Railhead to collect points and bonus actions.Contents:1 Diecast Metal Train Engine160 Resource Cubes8 Marking Discs16 Bidding Cubes20 Telegram Markers5 Track Markers1 Track Board1 Train Board54 Cards4 Player Screens1 Solo Mode Reference20 Train Tiles1 Train Tender Tile20 Wilderness Tiles21 Development Tiles1 Manual1 Historical Companion BookletAges: 13+Players: 1-4Game Length: 75-150 minutes
$43.99 $55.00
You Save 11.01 $
Ruination: The World That Was Expansion
Ruination: The World That Was Expansion
The World That Was is an expansion comprised of all of the stretch goals unlocked during the Ruination KS campaign. This expansion adds the option to play Ruination as a solo game.Contents:12 New Advantage Cards10 Khan's Power Cards6 Unique Action Cards4 New Exile Miniatures4 Exile Reference Cards2 Khan Reference Cards (Solo Mode)Ages: 14+Players: 1-4Game Length: 60-120 minutesThis is not a stand-alone game. A copy of Ruination is required to play.
$23.99 $30.00
You Save 6.01 $
Manhattan Project: Energy Empire - Cold War Expansion
Manhattan Project: Energy Empire - Cold War Expansion
After the bombs fell on Hiroshima and Nagasaki, and the dust settled from World War II, the nations of hte world rebuilt their economies and infrastructure, and the atomic age began.Nations forged alliances through strong diplomacy. They built rockets and satellites and began the space race. They constructed enough nuclear missiles to destroy the world many times over. Their spies were around every corner. The Cold War had begun.The Cold War Expansion is divided into separate modules, designed so they can be used on their own or combined in any way. Pick and choose the modules you like best to customize your game, or even choose to eventually add all of the modules.Ages: 13+Players: 1-5Game Length: 120 minutesThis is not a stand-alone game. A copy of Manhattan Project: Energy Empire is required to play.
$31.99 $40.00
You Save 8.01 $
Ruination: Blood Sworn Expansion
Ruination: Blood Sworn Expansion
Glory be to the Immortal Khan, who soon will ascend from the Wasteland to the Next World. With no heir to inherit the Blood Throne, He appoints four chieftains from the ruling hordes - each more thirsty than the next for a chance to rule the ruins.Blood Sworn is the second expansion for Ruination, bringing even more to the post-post-apocalypse.Contents:4 Chieftain Miniatures4 Chieftain Tactics Cards8 Grunt Minis44 Action Cards36 Nomad Event Cards18 Advantage Cards16 Alternate Exile Cards60 Horde Bonus Cards10 Ambition Module Cards15 Khan's Challenge Cards22 Nomad Tokens4 Starting Bonus Tiles1 Glory Die4 Defense Tokens1 Khan's Fury TokenAges: 14+Players: 2-4Game Length: 60-120 minutesThis is not a stand-alone game. A copy of Ruination is required to play.
$27.99 $35.00
You Save 7.01 $
Gloomhaven 2E: Solo Scenarios
Gloomhaven 2E: Solo Scenarios
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully. This includes a 24-page scenario book of 18 all-new solo scenarios and a deck of 18 item cards - 1 item each class rewarded for completing their mission.Contents:1 Scenario Book18 Item CardsAges: 14+Players: 1Game Length: 60-120 minutesThis is not a stand-alone game. A copy of Gloomhaven (2nd Edition) is required to play.
$15.00
Yucatan: Game Up - Advisor Tiny Expansion
Yucatan: Game Up - Advisor Tiny Expansion
All components are language independent. The Evolution pyramids replace the Evolution board.Contents:6 New Advisor Tokens6 New Battle Cards3 Evolution PyramidsAges: 14+Players: 2-4Game Length: 90 minutesThis is not a stand-alone game. A copy of Yucatan is required to play.
$11.99 $15.00
You Save 3.01 $
Yucatan: Game Up - Vision-Serpent Priest Tiny Expansion (Jade)
Yucatan: Game Up - Vision-Serpent Priest Tiny Expansion (Jade)
Contents:1 Vision-Serpent Priest Miniature1 Vision-Serpent Priest Token1 Vision-Serpent Priest Card30 Jade Stones6 Battle CardsAges: 14+Players: 2-4Game Length: 90 minutesThis is not a stand-alone game. A copy of Yucatan is required to play.
$11.99 $15.00
You Save 3.01 $
Yucatan: Game Up - Buluc Chabtan Tiny Expansion
Yucatan: Game Up - Buluc Chabtan Tiny Expansion
All components are language independent.Contents:1 Buluc Chabtan Miniature1 Buluc Chabtan Token1 Buluc Chabtan Card30 Troop Miniatures66 Upgrade Wooden Tokens3 Central City TemplesAges: 14+Players: 2-4Game Length: 90 minutesThis is not a stand-alone game. A copy of Yucatan is required to play.
$11.99 $15.00
You Save 3.01 $
Ruination
Ruination
The world ended so long ago that no one remembers its name. From its ashes rose the Khanate, whose citadel guards the last aquifer. The immortal Khan commands that only the most worthy may drink from its waters. Thus the hordes ready themselves for battle. Win, and lead your people onward. Die, and be forgotten!Ruination is a 2-4 player area-control and civilization game set in post-apocalyptic Eurasia. Using an innovative action system, players will gather resources to acquire advantages from the wreckage of hte world before, bolster their armies with powerful exiles, and march across the Wasteland to war. Only the strongest and most canny horde will rule beside the Khan in this new world.Contents:42 Action Cards24 Advantage Cards24 Blessing Tokens14 Bastion Tokens12 Battle Dice12 Exile Reference Cards12 Unique Exile Miniatures8 Starting Bonus Tiles9 Nomad Tokens2 Nomad Battle Board Markers1 Battle Board1 Death Wurm Die1 Favor Die1 First Player Standee1 Game Board1 Khan's Fury Token1 Rule Book4 Horde Sets  ‣ 8 Grunt Miniatures  ‣ 5 Horde Tokens  ‣ 4 Resource Tracker Tokens  ‣ 3 Brute Miniatures  ‣ 3 Raider Miniatures  ‣ 1 Horde BoardAges: 14+Players: 2-4 (1 player with the The World That Was Expansion)Game Length: 60-120 minutes
$71.99 $90.00
You Save 18.01 $
Galactic Renaissance: Game Up #1 Astute Diplomats Tiny Expansion
Galactic Renaissance: Game Up #1 Astute Diplomats Tiny Expansion
This tiny expansion for Galactic Renaissance adds the astute diplomat specialist card and minis to your game, as well as a new planet. The astute diplomat minis will force other players to retrieve emissaries/ insititutes as their first disorder option onb the planet they are on.Contents:1 Astute Diplomat Specialist Card1 Stability Tile1 Planet Tile1 Planet Token3 Astute Diplomat MinisAges: 14+Players: 2-4Game Length: 90 minutesThis is not a stand-alone game. A copy of Galactic Renaissance is required to play.
$7.99 $10.00
You Save 2.01 $
Galactic Renaissance: Game Up #2 Warmonger Tiny Expansion
Galactic Renaissance: Game Up #2 Warmonger Tiny Expansion
Add disorder to your game with the Warmonger Tiny Expansion, introducing the warmonger specialist card and minis, as well as a new planet.Warmongers will lower the stability of planets they're on, and will add a new disorder option to your arsenal.Ages: 14+Players: 2-4Game Length: 90 minutesThis is not a stand-alone game. A copy of Galactic Renaissance is required to play.
$7.99 $10.00
You Save 2.01 $
Galactic Renaissance: Game Up #3 Pocket Dimensionalist Tiny Expansion
Galactic Renaissance: Game Up #3 Pocket Dimensionalist Tiny Expansion
Add the pocket dimensionalist specialist card to your game, as well as a new planet and 5 player bags with faction icons. The pocket dimensionalist will allow you to place your emissaries in and out of a pocket dimension represented by a player bag.Contents:1 Pocket Dimensionalist Specialist Card1 Planet Tile1 Planet Token1 Stability Token5 Player Bags with Faction IconsAges: 14+Players: 2-4Game Length: 90 minutesThis is not a stand-alone game. A copy of Galactic Renaissance is required to play.
$7.99 $10.00
You Save 2.01 $