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In the Depths of Shadow Barrens, Evil AwakensThe ancient connections between the nomadic Roamer folk of Aldis and the eldritch folk known as the vata has long been suspected, but never confirmed. When an emissary from the far-off vata stronghold known as Mount Oritaun comes to Aldis seeking a familiar face and a favor from its Queen, a small band of envoys from the Sovereign's Finest are assigned to lend their aid against the sinister power of the Shadow Barrens.Envoys to the Mount provides four adventure chapters spanning five years and all four tiers of Blue Rose play. Together they form an epic campaign that sees the heroes not only facing off against the forces of Shadow, but also unlocking some of the ancient secrets of the world of Aldea. Envoys to the Mount also provides: • A complete gazetteer for the Shadow Barrens, the vile city of Austium, and long-lost Mount Oritaun. • A extensive guide to the organization and people of the Sovereign's Finest, guardians of Aldis. • A host of creatures and characters for use within or outside of this storyline.This is not a stand-alone game. A copy of Blue Rose: The AGE RPG of Romantic Fantasy is required to play.
Retail Price:
$39.95
Our Price:
$31.99
Average rating of 5 out of 5 stars
.newspaper {column-count: 2;}Now is the Time for Heroes!Sentinels of Earth-Prime is a cooperative card game that recreates the pulse-pounding action of superhero comics. This epic team up between Green Ronin Publishing and Greater Than Games uses the rules of the hit game Sentinels of the Multiverse and the setting and characters of the critically-acclaimed Mutants & Masterminds Roleplaying Game.IN Sentinels of Earth-Prime, you can: • Play a hero of the Freedom League like Lady Liberty, Captain Thunder, Johnny Rocket, or Star Knight! • Thwart the evil schemes of villains like Argo the Ultimate Android and Omega, Lord of the Terminus! • Explore dynamic environments like Tartarus, Freedom City, and Terminus! • Save Earth-Prime!Sentinels of Earth-Prime is a stand-alone game, but everything is 100% compatible with previous Sentinels of the Multiverse releases. Decks can be mixed and matched as you desire.Earth-Prime needs heroes! Will you answer the call?Contents:10 Hero Decks (40 Cards each)4 Villain Decks (25 Cards each)4 Environment Decks (15 Cards each)20 Hero Character Cards5 Oversized Villain Cards18 Divider Cards150 Round Tokens42 Rectangular Tokens1 Full-color RulebookAges: 13+Players: 2-5Game Length: 45-60 minutesThis game can be played on its own or combined with Sentinels of the Multiverse items for enhanced play.
Retail Price:
$49.95
Our Price:
$39.99
Average rating of 5 out of 5 stars
Eldritch is the reincarnation of the Atlantean mage who now serves as the Master Mage of Earth-Prime.In the 1930's, archeologist Adrian Eldrich discovered the location of the lost Temple of Sirrion, believed to be connected to myths of ancient Atlantis. However, the temple was also the tomb and prison of the undead sorcerer Malador the Mystic, freed by Eldrich's interference.Malador cursed his "rescuer" and left him to die, but the spirits of three ancient Atlantean wizards appeared and reawakened the archaeologist's past-life memories as a magical adept. The initial resurgence of power was enough for him to overcome and trap Malador again temporarily.Adopting the name "Eldritch," Adrian then traveled the world relearning mastery of arcane arts. Eventually, he became the Master Mage of Earth's dimension, settling in an unassuming house in the Riverside district of Freedom City. Only a few trusted allies know that the home's 19th Century facade conceals Earth's first line of magical defense.Sentinels of Earth-Prime products are 100% compatible with Sentinels of the Multiverse.Contents:1 Hero Deck (40 Cards)1 Character Card1 Variant Card1 Divider CardAges: 13+Players: 2-5Game Length: 30-60 minutesThis is not a stand-alone game. A copy of Sentinels of Earth-Prime is required to play.
Retail Price:
$5.95
Our Price:
$4.99
Average rating of 5 out of 5 stars
The mysterious guardian of Lantern Hill is a ghost of the Revolutionary War. . .literally.During the Revolutionary War in colonial Freedom City, a rebel by the name of John Halloran betrayed American patriots to the British. He regretted his actions and tried to warn the rebels, but too late, and was killed alongside those he had betrayed.The fate of his soul in question, John Halloran was given an opportunity to redeem himself. He accepted the charge of meting out vengeance, justice, and truth against the evils of the world, becoming a lone keeper of those flames. Many times over the centuries since, people in Freedom City have seen a spectral figure in colonial garb bearing a glowing lantern, his face hidden in shadows.The light of his lantern burns blue with the light of truth, green with the light of justice, and purple with the light of vengeance, as Lantern Jack watches over the world of the living.Sentinels of Earth-Prime products are 100% compatible with Sentinels of the Multiverse.Contents:1 Hero Deck (40 Cards)1 Character Card1 Variant Card1 Divider CardAges: 13+Players: 2-5Game Length: 30-60 minutesThis is not a stand-alone game. A copy of Sentinels of Earth-Prime is required to play.
Retail Price:
$5.95
Our Price:
$4.99
Average rating of 5 out of 5 stars
Malador is an ancient sorcerer from the sunken realm of Atlantis. Once a noble protector of humanity and a scholar of mystical lore, Malador has become mad with power-lust.Malador was born millennia ago in the ancient realm of Atlantis. A master of the arcane arts, he earned the title of Master Mage, but betrayed his oath and his duty to humanity. Malador bargained with unspeakable evil entities from other dimensions beyond the ken of mortal minds.He sought power, knowledge, and eternal life above all else, and would have gladly betrayed the whole world to his monstrous masters. The sorcerers of Atlantis united against him, binding him in a tomb within the Temple of Sirrion. There he remained, his life-force bound to a golden death-mast, until the intervention of the archeologist Adrian Eldrich freed him.Although Eldritch claimed his own mystic mantle and trapped Malador once again, the undead sorcerer has returned on other occasions, seeking to attain the infinite power he was once promised, and dominion over all.Sentinels of Earth-Prime products are 100% compatible with Sentinels of the Multiverse.Contents:1 Villain Deck (25 Cards)1 Character Card1 Rules Card1 Divider CardAges: 13+Players: 2-5Game Length: 30-60 minutesThis is not a stand-alone game. A copy of Sentinels of Earth-Prime is required to play.
Retail Price:
$5.95
Our Price:
$4.99
Average rating of 5 out of 5 stars
Sub-Terra is the strange realm deep beneath the surface of Earth-Prime, where hte Serpent People and Morlocks engaged in a long and brutal war. It is a place of monsters, myths, and menaces spawned from both science and sorcery.Many years ago, Jerris Trent, now known as the Terra-King, discovered this strange realm. The servile creatures fixated on Trent as their new master and he established his own underground empire. Using the ancient, abandoned science of the Serpent People and his legions of Sub-Terran minions, the Terra-King has made several attempts to conquer parts of the surface world. Heroes who delve into Sub-Terra are in for many surprises!Sentinels of Earth-Prime products are 100% compatible with Sentinels of the Multiverse.Ages: 13+Players: 2-5Game Length: 30-60 minutesContents:1 Environment Deck (15 Cards)1 Divider CardThis is not a stand-alone game. A copy of Sentinels of Earth-Prime is required to play.
Retail Price:
$3.95
Our Price:
$3.49
In the Deep Reaches of the Shadow Barrens, Something Evil StirsThe blasted expanse of the Shadow Barrens has menaced the Kingdom of the Blue Rose for generations. Legends of its sinister residents and the fallen glories of long-lost Mount Oritaun have provoked both fear and wistful hope. Now, an envoy from that lost kingdom has made contact, and a history long forgotten by all but a few scholars has been brought to light. But the armies of Shadow loom over Mount Oritaun, and its lunar light may soon be extinguished forever.Tales from the Mount features nine short stories that visit the deadly Shadow Barrens, wicked fallen Austium, and the lunar glories of Mount Oritaun. These are the tales of a people lost, the shattered pieces of an ancient and proud civilization, and the sinister stain that has crept over those legacies in the generations since the Doom of Faenaria. Come explore some of the most tragic parts of the Blue Rose setting with us.Included Stories: • "Anchor the Moon" by Suzanne J. Willis • "A Confluence of Stars" by Georgina Kamsika • "A Quest for Hope" by Rhiannon Louve • "Whispers in Shadow & Bone" by Michael Matheson • "No Turning Back" by Nerine Dorman • "Waning Moon" by Caias Ward • "Faith & Deeds" by Rhiannon Louve • "Like Smoke in My Mind" by Tiffany Trent • "A Draught of Holly" by Natania BarronSoftcover276 pages
Retail Price:
$15.99
Our Price:
$12.99
Average rating of 5 out of 5 stars
Secured within this box you'll find six Earth-pattern dice for The Expanse Roleplaying Game. Custom manufactured by Q Workshop, they are specially designed with Earthers in mind, providing two sets of dice which can also be used with any AGE game, or any other game with six-sided dice. The Earther Dice set is sanctioned by Avasarala herself!Contents:6 Six-sided Dice
Retail Price:
$14.95
Our Price:
$11.99
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