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Manufacturer: Awaken Realms

Preorder items are not yet available. The quantity available and "in stock" notations are the quantities we have available for advance order.

If there are other items on the order, the entire order will not ship until all preorders release.

Image, contents, and release date are subject to change.


Sangrevores are a new type of enemy race for Nemesis: Retaliation. There is no Queen this time - but a mighty "King", an ancient being awakened from a long slumber. Mining scavengers found a mysterious-looking "capsule" created out of non-human bones stacked together as if multiple beings had created this tomb from their own bodies. It was quickly transported to the closest human base for further investigation. This is how it all started.

This expansion introduces a brand new mechanic that can drastically change the semi-co-op experience. During the contact with the King or Blood Spectres, your character might become converted! This can entirely change your secret objective mid-game without other players not being sure about it. With some of the attacks, you will get special infection cards (added next to your special objective face down) that only you can see. Most of the time, they will be neutral - but sometimes, they can transform you into Hemodyne yourself and shift your objective. Contamination cards are changing. Instead of a standard contamination card that will take a slot - you will actually get some unique ability representing your character getting mutated. This will happen only with contact with Crimson Despot or Blood Spectres. Those cards will give a toolset for players to increase negative interactions - only if they wish for it. But combined with the possibility of them being turned, it will add new layers of paranoia to the game.

 • NEW SANGREVORE ENEMY RACE: Face a terrifying new alien threat led by a powerful ancient King awakened from a mysterious bone-crafted tomb.

 • GAME-CHANGING CONVERSION MECHANIC: Characters can become secretly transformed during gameplay, potentially altering objectives and loyalties mid-mission.

 • INCREASED PARANOIA & SUSPENSE: Hidden infection cards create uncertainty among players, adding new layers of mistrust and social deduction.

 • MUTATION-BASED ABILITIES: Replace traditional contamination effects with unique mutation cards that grant new powers and strategic possibilities.

 • EXPANDS THE SEMI-COOPERATIVE EXPERIENCE: Introduces fresh narrative twists, player interactions, and replayability for Nemesis: Retaliation fans.

Contents:
45 Miniatures
  ‣ 1 King
  ‣ 36 Ghouls
  ‣ 8 Blood Spectres
20 Event Cards
20 Sangrevores Attack Cards
20 Tainted Blood Cards
15 Infection Cards
12 Exploration Cards
1 Help Card
30 Sangrevores Tokens

Ages: 14+
Players: 1-5
Game Length: 120-180 minutes

This is not a stand-alone game. A copy of Nemesis: Retaliation - Core Box is required to play.

Due to distribution restrictions we are only able to ship this product to the United States, Puerto Rico and U.S. Virgin Islands.

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