Dune: War for Arrakis

Dune: War for Arrakis

Product #CMNDUN001

Regular Price: $139.99

Special Price: $111.99

8 In stock
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Manufacturer: Cool Mini or Not

Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. The devious House Harkonnen, with the backing of imperial House Corrino, must battle the remnants of House Atreides, who are allied with the desert Fremen, for control of Arrakis and its most precious resource: the spice melange.

In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad'Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach.

While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions.

Contents:
74 Harkonnen Miniatures
  ‣ 1 Baron Harkonnen
  ‣ 1 Beast Raban
  ‣ 1 Feyd-Rautha
  ‣ 1 Captain Aramsham
  ‣ 1 Gaius Helen Mohiam
  ‣ 1 Shaddam IV
  ‣ 1 Thurfir Hawat
  ‣ 6 Bashar Leaders
  ‣ 44 Regular Units
  ‣ 12 Elite Units
  ‣ 8 Sardaukar
  ‣ 6 Ornithopters
  ‣ 8 Harvesters
  ‣ 3 Carryalls
55 Atreides Miniatures
  ‣ 1 Paul Atreides
  ‣ 1 Paul-Maud'Dib
  ‣ 1 Lady Jessica
  ‣ 1 Revered Mother Jessica
  ‣ 1 Stilgar
  ‣ 1 Chani
  ‣ 1 Gurney Halleck
  ‣ 1 Alia
  ‣ 12 Naib Leaders
  ‣ 16 Regular Units
  ‣ 8 Elite Units
  ‣ 6 Fedaykin
  ‣ 4 Sandwoms
  ‣ 1 Wild Maker
1 Spice Must Flow Board
6 Player Dashboards
3 Family Atomics Tokens
3 Prescience Markers
3 Imperium Markers
1 Supremacy Marker
1 Spice Reserve Token
28 Deployment Tokens
16 Wormsign Tokens
5 Bene Gesserit Tokens
6 Ecological Testing Station Tokens
14 Settlement Tokens
6 Cone of Silence Tokens
12 Action Dice
12 Combat Dice
72 Planning Cards
18 Leader Cards
16 Prescience Cards
6 Secret Objective Cards
2 Reference Cards
3 Imperium Ban Cards
8 Solo Mode Tactical Cards


Ages: 14+
Players: 1-4
Game Length: 120 minutes


Due to distribution restrictions we are only able to ship this product to the United States, Puerto Rico and U.S. Virgin Islands.



Mechanisms:

• Area Majority / Influence
• Area Movement
• Dice Rolling
• Die Icon Resolution
• Events
• Simulation
• Team-Based Game