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Miniatures are supplied unpainted. Preparation and assembly are required.
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4 reviews
Worth the caps
Theses miniatures are expensive, their quality surpasses the price. Every detail is visible very little clean up was necessary, amazing miniatures I plan to use them in the new Fallout RPG. They are worth the caps buy yours now and terrorize the wasteland.
November 4, 2021 11:36 PM
Quality, quality quality!
These are among the best minis I've ever built. Sculpting and coolness = 9.5/10 Casting and molding = 8.5/10 These minis are cast in resin, but the material is not the usual bubbly, brittle resin that many companies use. They clean up very well, and the material has a small degree of flexibility that guards against fragility.
April 5, 2021 3:05 PM
Great, detailed, dynamic sculpts, but some fragile parts. Some work (and careful storage/handling) required.
The two Mutant Hounds and three of the Super Mutants are resin versions of figures already included in the Starter Kit, but if you're going to play in a Fallout setting (whether using Wasteland Warfare, or you're running a Fallout-inspired RPG scenario), you can never have too many mutants! Details are sharp, and assembly of the multi-part resins is pretty straightforward. Pinning helps, but isn't strictly necessary. The standard instructions to wash resins in soap and water before painting are well-advised here: I was impatient and went straight to base-coating with primer, but the primer flaked off in some of the recessed areas where it seems that there was still some mold release. After cleaning more properly, I didn't have any further trouble. I did have trouble with the resin figures with sledgehammers and nail boards. Both of these weapons will warp considerably, and although dunking in hot water can help straighten somewhat, it's not a complete fix, and those same weapons break easily. I ended up replacing the handles of the sledgehammers with wire (a standard small paperclip is perfect for this), and weapon-swapping the nail boards with some more generic "junk weapons" from my "bitz" collection. The figures paint up nicely, with a lot of subtle details that don't show up quite as sharply on the PVC versions of the models from the Starter Kit. The textured bases add a lot of character to the figures. While I think the bases are excessively large for the normal-sized human characters, they're about right in this case to support the large super-mutant figures, especially with their dynamic poses (charging, swinging hammers, etc.). Gameplay-wise, the super mutants are pretty straightforward to play. With the low Perception of the Super-Mutants, they're not well-suited to playing defense by preparing actions to wait for the enemy to come to them -- rather, they're made for charging headlong into battle, using Battle Cry to disrupt the other side's preparations. The Mutant Hounds are fast and hard-hitting, but go down quickly, fitting the role of "shock troops" to soften up the enemy ranks before the mutants charge in.
March 18, 2019 7:15 PM
Jordan
The two Mutant Hounds and three of the Super Mutants are resin versions of figures already included in the Starter Kit, but if you're going to play in a Fallout setting (whether using Wasteland Warfare, or you're running a Fallout-inspired RPG scenario), you can never have too many mutants! Details are sharp, and assembly of the multi-part resins is pretty straightforward. Pinning helps, but isn't strictly necessary. The standard instructions to wash resins in soap and water before painting are well-advised here: I was impatient and went straight to base-coating with primer, but the primer flaked off in some of the recessed areas where it seems that there was still some mold release. After cleaning more properly, I didn't have any further trouble. I did have trouble with the resin figures with sledgehammers and nail boards. Both of these weapons will warp considerably, and although dunking in hot water can help straighten somewhat, it's not a complete fix, and those same weapons break easily. I ended up replacing the handles of the sledgehammers with wire (a standard small paperclip is perfect for this), and weapon-swapping the nail boards with some more generic junk weapons from my bitz collection. The figures paint up nicely, with a lot of subtle details that don't show up quite as sharply on the PVC versions of the models from the Starter Kit. The textured bases add a lot of character to the figures. While I think the bases are excessively large for the normal-sized human characters, they're about right in this case to support the large super-mutant figures, especially with their dynamic poses (charging, swinging hammers, etc.). Gameplay-wise, the super mutants are pretty straightforward to play. With the low Perception of the Super-Mutants, they're not well-suited to playing defense by preparing actions to wait for the enemy to come to them -- rather, they're made for charging headlong into battle, using Battle Cry to disrupt the other side's preparations. The Mutant Hounds are fast and hard-hitting, but go down quickly, fitting the role of shock troops to soften up the enemy ranks before the mutants charge in.
March 18, 2019 12:00 AM
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