First time playing and I really enjoyed. There is just eh right amount of luck and planning.
Anonymous
Verified Buyer
Reviewed Roll Player
I got this to pre-make my characters for Roll Player Adventures. That being said it's a fast setup and play game that I've played several times solo. I can't speak to multiplayer, but I recommend this for a light puzzly solo game. It's a lot like Sagrada, but I think I would pick this over playing Sagrada if I had the choice. I feel like this gives you more options than Sagrada does.
Ted Z
Verified Buyer
Reviewed Roll Player
Rebekah K
Verified Buyer
Reviewed Roll Player
The backstory of the characters are fascinating but what I'm really sold on is the puzzly dice manipulation and how you can use various powers and equipment to mitigate your game play. It's fun and thinky and easy to get caught up in the character you are trying to build.
Shane H
Verified Buyer
Reviewed Roll Player
If you enjoy making characters for Dungeons & Dragons, but don’t like actually role-playing, have I got a game for you! ;-)
Really fun dice-manipulation game that plays reasonably quickly and has a lot more strategy than you expect from a game with so much dice!
Mark M
Verified Buyer
Reviewed Roll Player
YOU must buy these together, or you're missing out. Skip the other expansion, these will provide years of entertainment. YEARS. If you played D&D growing up, and want to relive that with scoring your character AND battling baddies during your build, buy this. GREAT SOLO game. If you're tired of playing Solitaire, I have the flow and rules down after 2 play through games. Highly recommended, lives up to the hype!
Gregory T
Verified Buyer
Reviewed Roll Player
Roll Player quickly became one of my favorite dice games. The game is all about dice and character stat manipulation so if that’s your thing this game is for you.
Jt
Verified Buyer
Reviewed Roll Player
Lot's of fun
Matthew
Verified Buyer
Reviewed Roll Player
Roll Player is a fantastic game in the vein of Sagrada, but with more theme and more puzzlely goodness. It can be played solo and up to 4 players (5 with the expansion). The expansion fits in pretty seamlessly and takes a very good game to great places.
My only complaint is that the price is pretty high for what you get. The components are really good, but ~100 for both base and expansion is pretty up there compared to what I can get with other games.
Reccommend
Jim S
Verified Buyer
Reviewed Roll Player
Terrific game, with or without the expansion.
Davi
Verified Buyer
Reviewed Roll Player
A gret game if you like the theme.
Traig
Verified Buyer
Reviewed Roll Player
Loved this game since my first play. Great at any player count. Easy to teach and learn. Great theme.
Meatball C
Verified Buyer
Reviewed Roll Player
This game, in my game groups opinion, is not good. I believe the average rating was 2/5 as 'Bad'. Let me explain some useless background info here: Our D&D knowledge ranges from good to great and myself was pretty excited about the game since it got a lot of positive reviews on it. Creating a character in D&D is a lot of our favorite things to do as kids so the idea of creating a character as a game sounded too good to be true. And, well, it is.
Gameplay was the biggest issue here. There is very little player interaction. I believe there's maybe 4 or 5 things you can do to sort of interact with the other players and maybe 1 or 2 that actually interact directly with a player. The only global actions I saw were messing with the initiative dice, but this could only be done on your turn, so it's not always 100% global or interrupting. Diplomacy card allows you to interact with another persons skills, but that's about it. The theme of the game is lost in the abstract wonderland of number crunching. The only enjoyment we found was when placing your die on your board and planning what to do that turn and the next turn or two. This enjoyment only lasts for a small fraction of the game as the rest of the game is waiting for your turn. I am a long time board game player and board games have come a long way and have ways to make 'waiting' enjoyable. The most common way is by making other player's choices important to you and making the theme create a story you want to be a part of. Sorry, but this game does not do this, ever. Other players can't really interact with you except by taking initiative and items from the market place. And sure, that's half the game, but they don't sink into any theme. It's all abstract. You can get a high roll by going last (Why does having a high roll you aren't even immediately placing into a stat effect when you get to the market?) or take a low roll to get to the market first. Also, no one seemed to care about the rolls as much as the colors most of the time. This game literally plays you, you rarely get rewarded for creativity as the game doesn't allow for much flexibility outside of the random cards you get that determine your character.
It's strange because there are two opportunities for theme here. The character itself in the fantasy world and the person (you) creating this character. This never comes to fruition. I was expecting some meta aspects where maybe something in reality effected your character, like having to cut a session short. When I saw the game wasn't really meta like that I was expecting some amount of character growth through adventure? Like cards about failed or successful quests, some bizarre or hilarious enemies trophied on my character sheet. Nope. You get some mundane skills that rarely make your character look like their class, every character by the end of the game looks like a mean, bejeweled, street fighter. A lot of opportunity was missed here. I hope someone takes this idea and makes a truly fun game that takes us all back to the feeling of making a character with friends.
Winning the game feels hollow, so does losing, basically the entire ending of the game feels hollow. When my groups finish playing games like Masmorra, Avalon, Barbarossa, Arcadia Quest, Battlestar, etc we have long conversations about the story we created and also reflection on our actions. In this game you add up your points, someone wins, and you're just like: I need a coffee and maybe we can play another game.
If playing a game that sets your objective strictly with a few moments of RNG and no gotcha-gameplay is your idea of a good time (see Agricola) then this will be a ton of fun. If your group can make a story from mundane artwork, gameplay, and minimal background/theme, then you will actually have fun. I can see certain DnD groups loving this, but if you're like me and need to be swimming in theme and fun mechanics that emphasize that theme, then you will really dislike this game.
I compare this game a lot with Agricola and games that came after that hugely popular game. It's not a game you play, it's a game that plays you.
John.
Verified Buyer
Reviewed Roll Player
Roll Player is a dice choosing game. In it, you are creating a role-playing character by drafting dice and placing them in a grid.
The gameplay is really interesting. You have several competing demands on what you draft, from your backstory to the alignment cards and what you need to buy. This makes each game a nice puzzle of trying to get the most out of everything.
The only downside is the value for money. The dice do not feel very good to roll, and some rounded edges on them would have went a long way. Similarly, compared to similar games for the same MSRP, you just aren't getting an awful lot of components, although the game is still top notch.
All up, this is a hearty recommendation.
Michael
Verified Buyer
Reviewed Roll Player
Roll Player and Sagrada both great dice drafting & manipulation games, I have both and play both Roll Player has more of a theme to it the backstory cards add even more. The fact you can play both solo is also a plus for me.
Frosty
Verified Buyer
Reviewed Roll Player
Why did the price suddenly skyrocketed from $40 to $54? Guess I'll be buying my copy from CSI then.
Edward
Verified Buyer
Reviewed Roll Player
The game play is pretty deep. There are lots of nuances to the choices. The art is just so-so, buy everything else is top notch. Fairly easy to learn, but there's plenty to master. The component quality is very nice. This is a great game.