Manufacturer: Stonemaier Games
Build a Better Dystopia
Euphoria is a worker-placement game where dice are your workers. The number on each die represents that worker's knowledge, which you will compare to the knowledge of other players' workers throughout the game. The more you send your workers throughout the city and the more workers you add, the more they discover about their twisted society. If they learn too much, they might desert your cause
You also have a few elite recruits at your disposal: one who has pledged allegiance to you, and the other who has yet to be convinced. You can inspire and that reticent recruit by reaching certain milestones in the game... or by letting other players unwittingly reach those milestones for you.
Your path to victory is paved with the sweat of your workers, the strength of your allegiances, and the tunnels you dig to infiltrate other areas of the world, but the destination is a land grab in the form of area control. You accomplish this by constructing markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory. You can also focus on gathering artifacts from the old world, objects of leisure that are extremely rare in this utilitarian society. The dystopian elite covet these artifacts - especially matching pairs - and are willing to give you tracts of land in exchange for them.
Four distinct societies, each of them waiting for you to rewrite history.
What are you willing to sacrifice to build a better dystopia?
This newest printing of the game includes custom trays from Game Trayz.
- 48 Unique Recruit Cards
- 36 Artifact Cards (6 of each kind)
- 6 Ethical Dilemma Cards/Reference Cards
- 1 Game Board
- 24 Worker 6-sided Dice (4 each in Green, Blue, Red, White, Black, and Purple)
- 6 Heart-shaped Player Tokens
- 6 Face-shaped Knowledge Tokens
- 45 Resource Tokens in 3 different colors
- 72 Commodity Tokens
- 4 Progress Tokens (Pink)
- 3 Miner Meeples (Pink)
- 60 Star-shaped Authority Tokens in 6 different colors (10 each in Green, Blue, Red, White, Black, and Purple)
- 16 Unavailable Territory Markers
- 18 Unique Square Market Tiles
- 6 Multiplier Markers
- 8 Circular Allegiance Bonus Markers
- 3 Unavailable Action Space Markers
Game Length: 60 minutes
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- A Euphoric worker/dice placement game
This game is absolutely wonderful. Its beautiful, well produced, and a good introduction into worker placement games.
The goal of the game is to be the first to place your 10 authority stars in various places around the board. You can place them by racing to build markets, by collecting artifact cards and/or resources and using those to pay to place a star, progressing a track related to one of your two recruits you start with, or fulfilling your secret goal. Its all quite simple, though it can be a bit overwhelming to a new person to the game. It won't take more than a couple of turns for them to get the hang of it though.
This is a great game around the mid range of the player count. If everyone knows how to play, then 6 can be fun as well. The two player game is reasonably fun, but is meant to accommodate more, so the gameplay isn't quite as engaging as it is with 3 or more. This tends to be the case with many games that play 2+, so if you play a lot of two player games, you already know you'll be getting a little bit less of the full experience, but its still enjoyable.
We love this game. Its one that will stay on my shelf for a long time. Ive got no plans to let it leave!
Game Play Quality Price Value
- Worker placement (or dice placement) with a flair of randomness
Quick rundown is that I will always play a game of Euphoria if it is offered.
At it's core, Euphoria is a worker placement game where your workers are dice. The number of the dice may impact a few different things depending on where you place them. You are trying to place all of your 10 authority star tokens throughout the dystopian society. The ways to place your star tokens are by helping build markets, utilizing those markets, advancing your factions progress, and facing an ethical dilemma. This game affords multiple paths to victory so the game does not get boring game after game. The starting recruit you have will help you with a strategy at the start of the game but the options will open up based on your hidden recruit which markets you are able to access. This is a fun worker placement game and have yet to have someone tell me that they didn't like it.
The components of this game are great. The wooden pieces for the commodities and resources are good. The multiplier board takes a little getting used to but it may not be needed if you are only playing with 2 or 3 people. The board is beautiful but may be overwhelming at first. I always suggest just walking through one area first (i.e. Wastelanders) and then showing that the rest of the board is just for the different factions which provide different commodities and resources. Once this is understood by the group things really pick up speed.
The board is great at helping players play the game in that it shows which resources/commodities are used and what you will get in return. The game will take couple rounds to fully understand but after that players should be good to go.
I find this to be a great balance of interaction between players since others may can block some of your progress but you cannot be completely shut out (it may just cost a little more).
Definitely recommend. this one to anyone looking for a step beyond a basic worker placement game.
Game Play Quality Price Value