The Denizens of Avalon Call King Arthur to Tournament!
Play an Arthurian hero and compete using your wits, weapon card arsenal, and unique powers in this dynamic trick-taking game. Win the Tourney with the most health, while inflicting injury upon your opponents.
In Avalon, Alchemy runs wild and Fey magicks affect your battles. Injured players gain power helped by their Companions and the grace of Godsend cards. Locations give extra powers to the Tourney Host. Use numerous card interactions to plan your strategy!
Tournament at Avalon components are compatible with Tournament at Camelot. The included 7- to 8-player variant combines both games.
60 Basic Weapon Cars
15 Alchemy Cards
1 Special Merlin Card
2 Apprentice Sorceress Cards
3 Morgan le Fay Cards
3 Mists of Avalon Cards
5 Location Cards
26 Godsend Cards
6 Health Card Sets
Game Length: 45 minutes
This game can be played on its own for up to 6 players or combined with Tournament at Camelot to allow up to 8 players.
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- An extremely fun twist on trick-taking with great theming and artwork.
I've played this game almost every night for a couple of weeks and it just keeps getting better. The various powers are really fun to employ and keep track of. The catch-up mechanism makes the game fun for everyone (even those who have fallen behind). And while the game can appear somewhat random, good play is definitely rewarded. My only complaint is that the card stock could be a little hardier, but I'll get tarot sleeves for these. On that point, the tarot-sized cards really add to the experience of this game.
If you like trick-taking and don't mind a little extra randomness in a game, this should be very high on your list.
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