Star Wars: Imperial Assault - Twin Shadows Expansion

Star Wars: Imperial Assault - Twin Shadows Expansion

Product #FFGSWI10

Regular Price: $49.99

Special Price: $39.99

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Manufacturer: Fantasy Flight Games


The Galactic Civil War has spilled over to the Outer Rim. A band of Rebel operatives is now embroiled in combat with deadly Imperial troops, crazed Sandpeople, and relentless bounty hunters as they frantically search for the meaning behind the presence of a Star Destroyer orbiting Tatooine...


Twin Shadows brings your Imperial Assault experience to the desolate planet of Tatooine. New map tiles display dingy Mos Eisley cantinas, the forbidding Jundland Wastes, and even the daunting bridge of a Star Destroyer. New heroes, items, classes, and more offer depth to any campaign. In addition, six entirely new missions invite you to play a self-contained mini campaign or expand the breadth of a full campaign.


You'll also find more Star Wars excitement in your head-to-head skirmishes with this expansion's new Deployment and Command cards. Lead groups of Tusken Raiders into battle, march in step with Heavy Stormtroopers, or team up with C-3PO and R2-D2 as you decide the fate of Tatooine and the Rebel Alliance.

Contents:
2 Hero Figures
4 Heavy Stormtroopers Figures
4 Tusken Raider Figures
11 Deployment Cards
6 Agenda Cards
4 Side Mission Cards
5 Reward Cards
2 Supply Cards
6 Item Cards
2 Skirmish Mission Cards
18 Hero Class Cards
9 Imperial Class Cards
3 Command Cards
2 Hero Sheets
4 Condition Cards
12 Map Tiles
5 Condition Tokens
8 Device Tokens
4 Ally and Villain Tokens
10 Damage Tokens
6 Strain Tokens
8 ID Tokens
24 ID Stickers
1 Skirmish Rulesheet
1 Rulebook


Ages: 14+
Players: 2-5
Game Length: 60-120 minutes


Miniatures are supplied unpainted. Preparation and assembly may be required.


This is not a stand-alone game. A copy of Star Wars: Imperial Assault - Core Set is required to play.


Due to distribution restrictions we are only able to ship this product to the United States, Puerto Rico and U.S. Virgin Islands.



Mechanisms:

• Dice Rolling
• Grid Movement
• Partnerships
• Role Playing
• Variable Player Powers
• Modular Board
• Campaign / Battle Card Driven