D&D Adventure System Board Game: Dungeon of the Mad Mage (Standard)

D&D Adventure System Board Game: Waterdeep - Dungeon of the Mad Mage (Standard)

Product #WZK73590

Regular Price: $79.99

Special Price: $67.99

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  • Out of Stock

Manufacturer: WizKids/NECA

Rob Plays Dungeon of the Mad Mage

In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries. As an adventurer in the Waterdeep - Dungeon of the Mad Mage board game, explore Undermountain in search for treasure while navigating numerous traps and ominous monsters.

Following in the path of the other critically-acclaimed D&D board games, Waterdeep - Dungeon of the Mad Mage features multiple scenarios, challenging quests and game play designed for a single player or a cooperative group of 2-5 players. The Waterdeep - Dungeon of the Mad Mage Adventure System Board Game features new Environment and Bane/Boon cards, as well as the Trap and Spell decks that premiered in Tomb of Annihilation, for even more exciting game play content! What's New? Players can now get to level 4 with their characters and gain even more powers! Environment cards that get replaced when a new Environment card is drawn. Bane/Boon cards - some effects will cause a draw of these cards, telling you to resolve their bane or boon effect.

Waterdeep - Dungeon of the Mad Mage can also be combined with the other D&D Adventure System Cooperative Play Board Games, including the terrifying Tomb of Annihilation, Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon, to create an even more exciting experience.

40 Illustrated, Interlocking Dungeon Tiles
43 Plastic Heroes and Monsters
Adventure Book
228 Cards
380 Tokens and Markers
1 Twenty-sided Die

Ages: 14+
Players: 1-5
Game Length: 60 minutes

• Cooperative Game
• Grid Movement

• Role Playing
• Variable Player Powers